3D Object VRs
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  1. 3D Object VRs

    #1
    Users Country Flag Destiny's Avatar
    Join Date: Apr 2011
    Location: Queensland, Australia
    Posts: 75

    Hello everyone... We are now trying to get into 3D object VRs... The Nodal Ninja shop has a disc with covers but nothing much else.. but no one else has much ether.. We have ordered it so now we can try it out....

    I was wondering if anyone has any suggestions on equipment to capture 3D objects... We have our own ideas on this which involves an arched rail that clamps on two of the tripod legs where the camera can move along the arched rail up and over the object so moves up and down to take multiple X value of images where the rotating table mounted to the Rotor would allow the images to be taken in the Z value when rotated... The Y would be the focus... There are mechanical products for this but oh man... $20K is just too much.... so we were thinking of more of a manual version of this... Take note of the arched rail which is what I am suggesting is clamped to the tripod in a T section... so nothing moves accept for the disc with the object on it thereby reducing any image movement since all components are attached to each other..... At the moment I have put the Object on the disc which is attached a tripod and then a second tripod for the camera... This leave a real risk of image bounce on rotation... If it were to be fixed to the same tripod as the Rotor then this bounce would be almost eliminated.....

    http://ortery.com/products/photosimi...phy-device.php

    Just wondering....
    Would any of you be interesting if Nodal Ninja provided an affordable tool to capture images for 3D VR moves... ??? Anyone with Object2VR will understand more on the column and rows property of this software.... Ultimately, we would like to capture 3D Car VRs... not just inside car VR... We have ideas for this too...

    Destiny... Nodal Ninja No. !...

    PS... check out the Bug... http://ortery.com/products/TruView3D...ight-Flash.php
    Last edited by Destiny; 07-04-2011 at 06:29 PM.
  2. #2
    Users Country Flag 360texas's Avatar
    Join Date: Sep 2010
    Location: Fort Worth, Texas, USA
    Posts: 34

    I suspect you are beyond this type of arrangement

    http://gardengnomesoftware.com/forum...hp?f=14&t=5299

    Maybe something like this rig

    http://gardengnomesoftware.com/forum...p=21463#p21463

    Or maybe something heavier

    http://www.photospherix.com/flash_client.asp?id=ism_se

    Here is the stage for a real heavy object

    http://gardengnomesoftware.com/forum...php?f=5&t=6118

    Are we having fun yet ??
    Last edited by 360texas; 07-05-2011 at 02:01 PM.



    Dave still at 360texas.com
    Forum Moderator Pano2VR
  3. #3
    Users Country Flag Destiny's Avatar
    Join Date: Apr 2011
    Location: Queensland, Australia
    Posts: 75

    Hi.. well, the machine thing looked nice rotating but pity it did not pan over a bit... like multi rows...

    It was nice of you to share your knowledge on this.... Its becoming obvious that there is nothing much out there in the way of hardware to do this... It all seem to be very much open to improvisation... Probably the reason why its never really taken off.... I might try to do it with a bendy tripod...

    Destiny....
  4. #4

    I think there are still a couple of ObjectVR shooting rigs out there:
    http://www.kaidan.com/products/mc60.html
    http://www.peaceriverstudios.com/17_object/obindex.html

    With a little bit "paying attention" and sticktoitivinness, you can do the same with a tripod (and maybe some accessories).

    I think the classic ObjectVR era is coming to an end, and will get replaced by true 3D object capture:
    http://labs.autodesk.com/utilities/photo_scene_editor/

    joergen
    http://360nyc.com

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